Monday, February 15, 2016

Character Viability

Today I want to talk about what makes a character viable, and what it means to be viable. In the current meta, being viable means having the ability to compete, and to what extent is depending on who you ask. To me being viable means being able to be played and able to beat a majority of the cast, and succeed in tournaments. So, to be viable isn't asking much of the character, but it does ask a lot of the player. Some characters need the player to be better to do well than other characters, such as Ganondorf, you have to be better at Ganon to win a tournament then you have to be at Rosalina and Luma, simply because of the character. That doesn't mean that a good Ganon couldn't beat a good Rosalina and Luma. So, in my opinion, much of the cast is considered viable. According to others or my definition of Competitively Viable, a character would have to be able to win or top at a national event. This raises the bar a lot more, as many of the upper level players play characters considered "high tier" such as shiek, mario, cloud, and zero suit samus. These characters are currently fairly well understood and developed. My argument here is that there are many more competitively viable characters than we currently think there are. The game play for many of the mid and low tier characters is very underdeveloped, there are a few good players learning what they can do, but not nearly the same amount as the higher tier characters get. I am not saying that all characters are equal here. I don't think that Zelda is as good as Shiek, or that Bowser is better than Mario, but what I am trying to say is that simply because the character isn't as good doesn't mean you can't be good with the character. Probably my second or arguably best characters is Charizard, who as many of you know is notorious for being awful. He is just the character that clicks with me, and because of that I am able to play him at a high level, and able to compete against characters like Ryu, and Bayonetta, characters that should have a good " Match up" against him. Match ups aren't everything, and neither is a characters data. Having the feel for a character and enjoying playing the character means a lot more for when you are choosing a character to pick for your main. If you like a character more,  chances are you are going to have more success and more fun when you are learning how to play them, or their combos, etc.. Don't let what the tier lists say prevent you from picking up a character you want to play competitively, it sure hasn't stopped me picking the character I love to play.

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