Thursday, February 25, 2016

Character Analysis - Charizard (Part 2)

In my last post we explored some of his kill options, now we're going to talk about him as a character and where I see him in the game. Charizard is big, can live long, can kill early, can have grab comboes, is fast, and has a lot of heavy/super armor moves that allow him to attack through being hurt. He has a lot of things going for him. But, he is big. I mean BIG. Look at him compared to someone like Pikachu, or Olimar, and you will see just how massive he is. He is super easy to combo since he is so large, and he is very easy rack up damage on. He lacks good frame data, meaning his moves don't come out as fast as some other character's moves. So obviously he has some really good positives, and some blatant negatives.

Now that those have been addressed, I want to say where I see him. I think of him as a mid tier, or maybe even low tier. The character himself is not great. Although, he is good if you are a good player. He can showcase your fundamentals very well, with many tools for edge guarding, able to live long, he is able to kill a lot easier than most characters, and can get in to punish your opponent quickly because he is so fast. His punish game is fairly strong, if your opponent hits the ground you can hit him from across the stage almost with your side special, dealing 19% and potentially killing. He can punish your opponent landing on the side of the stage with his forward and down smashes covering teching left , neutral, or right.

Charizard struggles making it to the ground, and is very easily juggled in the air because of his size, poor air dodge, and slow fall speed. Charizard however is very fun, kills very early, and is an awesome character.

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