Monday, April 25, 2016

Thoughts on the Bayonetta Drama

As many of you in the community already know, Bayonetta is causing a ton of drama. She is almost without a doubt the best character in the game, and is currently polarizing the community. Many if not most of the community knows she needs to be nerfed and want her to be. But in the mean time, what are we supposed to do with this overpowered character? Some are pushing strong for a ban. Most people hate playing against  Bayonetta  and she causes drama in small scenes where there isn't high level competition. Others are pushing for a more rational approach, learning the match up. Behind this is Zero and Dabuz, who have been pushing hard to learn everything the can about Bayonetta to try and deal with her. They say that people should do their best to try and defeat the beast with knowledge. Many are learning the best ways to escape her combos, best ways to punish her, and character specific punishes. I am completely in favor of this approach. There is actually no reason to  Bayonetta from competitive scenes. She is good, and she has odd mechanics, but she is able to be defeated. I would go as far to say that the majority of the community is overreacting to  Bayonetta  and that she isn't nearly as good as people think she is once they learn more things about her. Her combos are 50/50 options at many points, and that gives you quite a few times to escape. Bayonetta has an absurdly large character model, making her an easy target, which when combined with her weight is deadly for her. She is very light and dies quickly because of it. Her recovery is contestable. If she has to side special, you can easily punish her. After being up in the air, Bayonetta has a 43 frame window of landing lag, meaning she gives you time to almost completely charge a smash attack. Now, she is difficult to play against, but if you play safely, you can easily defeat Bayonetta. That's just my two cents, but I hope that more people start realizing that she is able to be defeated.

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